IGN praised most aspects of the game, writing, " Lock's Quest is by far one of the most original, inspired, and entertaining experiences we've had on DS this year.", receiving an Editors' Choice Award and DS Game of the Month for September. Lock's Quest was well received by most critics. IGN awarded Lock's Quest its "Best Strategy Game" award for the Nintendo DS at E3 2008. In a preview of the game on April 2, 2008, IGN wrote of their experience of the game, "We're still early on in Lock's Quest, but it has the potential to be one of the top strategy games on DS before all is said and done." In July, at the San Diego Comic Convention, THQ debuted a promotional mini-comic based on the universe of the game entitled Lock's Quest: A Source of Hope - Volume 1 drawn by Edison Yan. THQ announced the development of Lock's Quest on Apin a press release. However, it is implied that Jacob, repentant and sorrowful for having waged war on the Kingdom, did eventually do so at Lock's request, and the final scene of the game is Lock and Emi playing tag on the beach. Conversely, Jacob could not bring himself to sacrifice his soul in order to give Emi true life, and so, in time, Emi would simply crumble to dust. He created Emi, who is also clockwork, and the village in which Lock was raised.Īt the end of the game, the King tells Lock that, despite being clockwork, he was truly alive, because Agonius had given Lock his soul. Jacob took Lock and raised him as a human, under the guise of Tobias. He also found the young Lock, who was himself clockwork, the greatest creation of Agonius. Long ago, when Jacob reached Agonius' chamber, he found Agonius a frail and broken man. After a long time, the Kingdom force prevails and the new Agony is defeated.Īt the climax of the plot, it is revealed that the new Lord Agony is none other than Jacob. When this village (and indeed the entire kingdom) is attacked by a new army of clockworks, under a new Lord Agony, Lock enlists as an archineer and helps to fight the clockworks. Lock is a young man living in a coastal village, along with his sister, Emi, and grandfather, Tobias. The game itself begins some years after the events above. Kenan, now a hero, took up the position of Chief Archineer. The exact nature of the events that happened therein are not revealed until the end of the game - all that is known, at first, is that Agony was defeated, and Jacob was missing, presumed dead. Eventually, two kingdom archineers, Kenan and Jacob, infiltrated Agony's fortress. A war ensued, with heavy casualties on both sides. Seeking vengeance upon the King, Agonius assumed the mantle of Lord Agony and created a clockwork army with the intent of destroying the kingdom. Agonius refused, and so was banished from the kingdom. Agonius started creating lifelike beings from the source, but the King, who understood the dangers of this, demanded that Agonius halt his work. The greatest archineer was Agonius, who discovered a truly remarkable property of source - that it can emulate life. The builders of this kingdom, the Archineers, studied source in an attempt to better understand its properties. The game is set in a kingdom, built using a mysterious substance known as Source. Once the Build phase ends, the Battle phase begins. During the Build phase, the player has a limited amount of time and resources to construct defenses, which consist of walls, towers, cannons, machines, and traps. Combat is divided into two phases, Build and Battle. The battlefield, viewed from an isometric perspective, is displayed on the DS's bottom screen. Lock's Quest is a real-time strategy game, incorporating tower defense gameplay elements. and on 16 February 2017, THQ Nordic officially announced that they were developing a remaster for Lock's Quest scheduled for May 2017 for PlayStation 4, Xbox One and PC with development by Digital Continue. On January 6, 2017, the German game ratings board Unterhaltungssoftware Selbstkontrolle (USK) rated Lock's Quest for PlayStation 4, Xbox One, and PC which indicated that the publisher was developing a port for the game. It was released in North America on September 8, 2008, in Europe on Septemand in Australia on September 25, 2008. It is 5th Cell's second Nintendo DS game. Lock's Quest is a real-time strategy tower defense video game developed by 5th Cell and published by THQ.
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